3rd Canadian Division
Tuesday, September 30, 2008
Welcome to 3CD
I would like to Welcome our newest member to the 3rd Canadian Division. Lnc Corp Saskdude. Campaign 46 has just started and Saskdude has already went on 93 sorties with 26 kills. Hope he enjoys his time with 3CD as he works his way through the ranks.
Monday, September 29, 2008
France Introduces 57mm M1 to Combat Units
Monday, April 07, 2008
Saturday, March 15, 2008
Contest
Thursday, March 13, 2008
Monday, February 25, 2008
Career Sharp Shooting
Tuesday, February 19, 2008
Great War for Dredd101
Friday, February 08, 2008
Frontlines to see the QF 17pdr in Action !

British frontline units are soon to be pitting the first production runs of the QF 17pdr in action against the enemy. Army High Command visiting Ashford to view production progress of the QF 17pdr were said to be expecting that battle weary Army units hard pressed in the ongoing war would soon be able to press home a much increased combat flexibilty after the new QF 17pdr reaches the frontlines.
Monday, January 14, 2008
1.28 Close to Release
With open beta testing underway since late December, v1.28 is closing in on a public release.
"We'd love to have some additional testing from players focused on recent changes to the AWS (radar) feature", says WWIIOL Senior Producer Dana 'GOPHUR' Baldwin. "We've made several changes to the reporting function based on feedback from testing and we'd love more people to go into the open Beta and have a look."
The list of new features and upgrades included in 1.28 is lengthy. Some of the higher profile ones are:
*
Vehicle Marking- ground and air vehicles now have historical looking markings.
*
Air Warning System (Radar)- designed to simulate the various forms of
intelligence one might receive over the radio while in flight.
*
Airborne Infantry- paratroopers now have several loadouts available to them.
*
Depot Spawning- trucks and limited guns may now spawn from depots
*
Resupply- naval units may be resupplied when stationary within 1000m of a friendly naval facility. Air units may be resupplied when stationary within 500m of a friendly air field.
*
Performance- new code related to methods for loading/unloading terrain, terrain objects and vehicles should result in measurable performance increases- more so for those using mid to lower spec machines.
"We'd love to have some additional testing from players focused on recent changes to the AWS (radar) feature", says WWIIOL Senior Producer Dana 'GOPHUR' Baldwin. "We've made several changes to the reporting function based on feedback from testing and we'd love more people to go into the open Beta and have a look."
The list of new features and upgrades included in 1.28 is lengthy. Some of the higher profile ones are:
*
Vehicle Marking- ground and air vehicles now have historical looking markings.
*
Air Warning System (Radar)- designed to simulate the various forms of
intelligence one might receive over the radio while in flight.
*
Airborne Infantry- paratroopers now have several loadouts available to them.
*
Depot Spawning- trucks and limited guns may now spawn from depots
*
Resupply- naval units may be resupplied when stationary within 1000m of a friendly naval facility. Air units may be resupplied when stationary within 500m of a friendly air field.
*
Performance- new code related to methods for loading/unloading terrain, terrain objects and vehicles should result in measurable performance increases- more so for those using mid to lower spec machines.
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